August 5th, 2552 – Getting out of your craft – 101
Pilot/Witness and sometimes Target Kat “S-Kat” James Reporting
Expanding on what we worked on yesterday, I started working with Cookie and Mac to design a class for people who may, or may not know how to turn a wrench. One of the first steps is knowing what you can fix with limited resources and skills.
I knew there was very little I could do about certain things and my only real option with the engine was to ditch it but would I have known that before I got my slot on the View project? Probably not.
So I was figuring, the first thing to teach was how to remove a module and access the serviceable parts. I turns out the correct answer was – item one: how to properly perform a spacewalk.