December 2nd, 2552 – Keep Away with a side of Hide and Go Seek
Escape Pilot Kat James Reporting
Today was all about finding the fleet. Last we checked, they were still trusting the safety of the leading edge. What they didn’t realize was that it was warping things and sooner or later they were going to get sucked into one of the void pockets and find themselves surrounded by Void Walkers..
It is best we discuss things with the fleet away from the void, but how long had they actually been there? How much had the Void Walkers actually influenced and will we be able to change anything?
I tried to be positive, but I could only think about how much had changed, how much could have changed. I was never very popular to begin with, and now? Now I’ve been AWOL for God only knows how long, traveling with a band of survivors who may or may not be our allies.
Let’s face it the only thing I have going for me is Tower.
Alright, there is more going for me— but they’re hard to count because they’re hard to understand. I have a planet I call friend. I have the void detector, and I have my almost pathological need to save people, and I have versions of me who have seen things and know how much is riding on us working this out.
That’s got to be worth something in this game of Hide and Go Seek. The only problem is— I’m not sure who’s ‘it’ and I’m pretty sure it changes randomly.