June 6th, 2552 Left Handed Spanner
Rescue Pilot/ Part-time mechanic/Jump Gate operator Kat James Reporting
It seems my avoiding discovery has taken us a lot further out of the way than planned. Fipps figures it’s going to take us about seven jumps spread out over the next few days if we want to get to the fleet safely without bringing the enemy straight to us.
It’s not like they don’t know exactly where we are, but… fleet.
One thing we have learned, I can only safely guide a fleet this size, through one set of jumps, maybe two before my reflexes get strained. And the more we jump, the longer I need to rest.
I really hope Dancer and the others are having luck slipping or I’m going to be the Old one in about three weeks.